Code of Conduct

1. Agreements

  1. 1.
    All Players, Teams, and Schools are required to adhere to the code of conduct put forward. Teams competing in the Pacific Esports League agree to all rules in the code of conduct.
  2. 2.
    The Pacific Esports League has the rights to decide what is approved or not and may request changes to profile photos, team names, or other player generated content.
  3. 3.
    The Pacific Esports League has the full right to request team name, or logo changes to be made for teams.

2. Player and Team Conduct

1. Unsportsmanlike Conduct

  1. 1.
    All Players are required to follow a “no-toxicity” or unsportsmanlike conduct rule towards other players, teams, schools, or the Administration team during the tournament.
    • Toxicity and unsportsmanlike conduct includes
      1. 1.
        Specific Abuse or Harassment towards a specific player or set of players for any reason.
        • This includes any slurs or remarks made in reference to gender, race, ethnicity, religion, or any other specific cultures or protected categories.
      2. 2.
        Aggressive or Hostile Behavior shown by players or teams to other players and teams.
      3. 3.
        Lying to other players, teams, admins, or organizers in competition in the Pacific Esports League.
      4. 4.
        Revealing personal information about any other Players or Teams in the competition without their permission.
  2. 2.
    Teams are expected to respect other schools or organizations, and be an example of their school. Failure to uphold respect to these may result in disciplinary action.

2. Player and Team Media

1. Player and Team Controlled Media

  1. 1.
    All Media (Team and Player Profile Pictures, or other content) that players and teams use must be appropriate and in line with a school event. The following are examples of player or team media that are not acceptable:
    1. 1.
      Any representation of a political organization or hate groups.
    2. 2.
      Any discriminatory photo to any particular population group, including any discrimination towards LGBTQIA+ groups.
    3. 3.
      Any media that contains lewd, or explicit content.
    4. 4.
      Any media that could be considered unsportsmanlike.
  2. 2.
    Additionally, all team media must be non-copyrighted material or cause no legal issues if using. The Pacific Esports League holds the right to change any logo for legal reasons or quality reasons.

2. Player and Team Names

  1. 1.
    All player and team names must be appropriate at all times during the tournament and follow the code of conduct. The following are examples of the type of names that are not acceptable:
    1. 1.
      Any discriminatory player or team name to any particular population group, including any discrimination towards LGBTQIA+ groups.
    2. 2.
      Any name that contains lewd, or explicit content. Including any Innuendos or other ambiguous names.
    3. 3.
      Any name that could be considered unsportsmanlike.
  2. 2.
    Team names must be distinguishable from every other team in the tournament.

3. Punishments

  1. 1.
    Any toxicity or disruptive behavior throughout the tournament is punishable to a degree deemed ‘fair’ by an admin or upper admin. Punishments may include the following:
    1. 1.
      Match forfeit
    2. 2.
      Disqualification of specific participant
    3. 3.
      Disqualification of team
    4. 4.
      Team and Player Suspension
    5. 5.
      Multi-match Suspension
  2. 2.
    Punishments will be made on a case-by-case basis by the Pacific Esports League administration team determined by severity and repeated offences.