Valorant
3.0 | 9/9/2022 |
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3.1 | 9/17/2023 |
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-Important Notes:
Regular Season and Playoffs are all in a Best of 3 format.
All matches are to be played on the N. California server.
Higher seed is the lower number seed between the two teams!
The higher seeded team will determine if they are Team A or B for the series. Teams will follow this map ban procedure:
- Team A will ban one Map
- Team B will ban one Map
- Team A will pick one Map
- Team B picks side for Map 1
- Team B picks Map 2
- Team A picks side for Map 2
- Team A bans one Map
- Team B bans one Map
- Map 3 will be the leftover map
- Team A picks side for Map 3
- 1.The format for the Redwood Rumble 2023 is broken into three primary phases; the regular season, playoffs, and the Championship.
- 1.The regular season will begin the week of October 16th and conclude the week of November 5th.
- 2.Playoffs will begin November 6th and will run until November 19th.
- 3.The Championship match will take place on December 1st (Division 2) & December 2 (Division 1)
- 1.Tournament Divisions are a way to allow teams the opportunity to grow and compete against teams of similar skill level. Additionally, it provides a pipeline for players to rank up and grow as a team.
- 2.
- 3.Both tournament divisions will share the same format and schedule for matches.
- 1.Regular Season Format
- 1.Teams will be drawn into groups of 4, where they will have 3 rounds of Round Robin.
- 1.All matches must be completed by November 4th.
- 2.For each of the 3 rounds, the default day / time will be FRIDAY at 6:30pm (PST)
- 1.However, if both teams agree, the match date or time can be changed to another time
- 2.NOTE: The deadline for submitting scores is SATURDAY at 11:59pm. Please allow ample time for matches to be played and scores to be submitted. We recommend no later than Saturday afternoon when rescheduling a match.
- Match 1: October 20th at 6:30pm (PST)
- Match 2: October 27th at 6:30pm (PST)
- Match 3: November 3rd at 6:30pm (PST)
- 1.At the conclusion of regular season, the top 2 teams from each group by overall record will move onto the playoff stage draw.
- 2.Playoffs will be a single elimination tournament taking place between November 7th and concludes November 18th.
- 3.In the event a team is unable to compete in playoffs, the next highest placed team in their group by seeding will be invited.
- 1.November 6th - December 1st & 2nd November
- Quarter-Finals: November 10th at 6:30pm
- Semi-Finals: November 17th at 6:30pm
- Championship: December 1st and 2nd at 6:30pm
A Discord announcement will be sent out regarding updates to Championship scheduling.
- 1.Default Playoffs Match Times:
- 1.Similar to regular season, all playoff matches' default time is 6:30PM PST.
- 2.In order for a reschedule during playoffs to be approved, teams must consult with a PEL admin after discussing a new time with their opponents.
- 1.If a reschedule for playoffs is approved it must meet the following requirements:
- 1.Be stated 24 hours in advanced unless an emergency occurs.
- 2.Reasons given as to why the reschedule is needed
- 3.Approval of the new time from both teams
- 1.Tiebreakers will be used if the multiple teams have the same record after the regular season and are in contention to qualify for playoffs. Tiebreakers will be run in the order shown below until the tie is broken.
- Group Map Differential
- Every map during matches played in the regular season will be calculated and compared against the other teams in the tiebreaker. The team with the highest positive map win differential will receive the contested spot in the playoffs.
- Group Round Differential
- Every round during matches played in the regular season will be calculated and compared against the other teams in the tiebreaker. The team with the highest positive round win differential will receive the contested spot in the playoffs.
- Head-to-Head Record
- In the event that two teams still tie with the same map and round differential, then the teams who won the head to head matchup will advance.
- 1.Any changes made to the tiebreaker format will be communicated to teams through discord.
- 1.The Higher Seed Team will make the lobby. A link to the bracket will be announced and shared on discord when it is available.
- 2.If the match is being streamed, the PEL broadcast team will host the lobby.
- 1.Closed party custom lobby
- 2.Cheats: off
- 3.Tournament Mode: On
- 4.Overtime Win By Two: On
- 5.Play Out All Rounds: Off
- 1.Server: US West (N. California)
- 1.Teams may have a player in the coach slot as long as that player is officially on the roster. Players in the coach slot may only speak with their team in-between maps or during tactical timeouts.
- 2.Teams are not allowed to have players in spectating slots unless they are an approved talent program student with their presence being organized beforehand.
- 1.The higher seeded team will determine if they are Team A or B for the series. The following Map Ban procedure applies for both regular season and playoffs:
- Team A will ban one Map
- Team B will ban one Map
- Team A will pick one Map
- Team B picks side for Map 1
- Team B picks Map 2
- Team A picks side for Map 2
- Team A bans one Map
- Team B bans one Map
- Map 3 will be the leftover map
- Team A picks side for Map 3
- 1.Regular Season will be in a Best of 3 format.
- 1.Playoffs and Grand Finals will be in a Best of 3 format.
- 1.The Following Maps are available in competition for the Pacific Esports League
- 1.Split
- 2.Haven
- 3.Ascent
- 4.Bind
- 5.Lotus
- 6.Breeze
- 7.Sunset
- 1.Any newly added or reworked agents will be banned for a set of time determined by the league admins. After that point, teams are free to play the agent in official matches.
- 1.If an illegal agent is picked during a match, the pick phase will be restarted with the same agents selected
- 1.If a team repeatedly picks the illegal agent during a match, they risk the match being forfeited to their opponents.
- 2.Any agents that are temporarily disabled by Riot Games will be unable to be picked or used while the agent is still disabled by Riot Games. Once the agent is fixed and eligible to be played, they are allowed to be used in official matches for the Pacific Esports League.
- 1.Between maps, teams will have 5 minutes of break time available. If both teams agree, the match can continue without the break. Additionally, teams may also extend the break if both teams agree.
- 2.If your match is being officially streamed by the Pacific Esports League, the admin / broadcasting team may request more time. Teams will follow the instructions given by the broadcast team.
- 1.When a player disconnects, a pause must be requested. The game can only be requested to be paused during the buy phase proceeding the disconnect.
- 1.The game may only be unpaused after 10 minutes, or after the player reconnects, whichever comes first.
- 2.The match will not be restarted for any player disconnections.
- 1.Teams are allowed to call Timeouts of 60 seconds in duration, two times per map, using the Tactical Timeout feature in-game.
- 2.In the case of issues resulting from severe issues of lag in game, or connection issues, teams are allowed to pause the match.
- 1.Each Team has 5 minutes of in-game pause time each map. After 5 minutes the game is eligible to resume.
- 1.Any exploit that Riot Games does not allow will be prohibited in competition for the Pacific Esports League.
- 2.If there are questions about if something is allowed, please contact PEL Admins.
Last modified 2d ago