LogoLogo
WebsitePortalDiscordRank Calculator
  • Home
    • Redwood Rumble Team Confirmation
  • Verification Proof Information
  • Code of Conduct
  • Player and Team Eligibility
  • Rules
    • General
    • Valorant
      • Valorant Tournament Divisions
    • Teamfight Tactics
    • League of Legends
      • League of Legends Tournament Divisions
  • Procedures
    • Help
  • Portal
    • Getting Started
    • How to complete the verification form?
    • How to connect a game account?
    • How to create a team?
    • How to join a team?
    • How to register a team for a tournament?
    • How to set team average rank
    • How do I check the roster of a team who I am about to play?
    • How to remove a player from a team?
    • How to delete a team?
    • How to update a team image
Powered by GitBook
On this page
  • 1. Fractured Coast Overview
  • Tournament Divisions
  • 2. Format and Schedule
  • 1. Regular Season
  • 2. Playoffs
  • 3. Tiebreakers
  • 3. In-Game
  • 1. Host
  • 2. Lobby Settings
  • 3. Server Settings
  • 4. Coach / Spectator Slots
  • 4. Match Procedure
  • 1. Map Banning
  • 2. Regular Season
  • 3. Playoffs
  • 4. Available Maps
  • 5. Legal Agents
  • 5. Breaks, Pauses, Disconnects
  • 1. Between Map Breaks
  • 2. Disconnects
  • 3. In-Game Timeouts
  • 4. Exploits and Techs
  • 1. Prohibited Exploits

Was this helpful?

  1. Rules

Valorant

3.0

9/9/2022

  • To follow the new guidelines set by CVAL and RSAA, Default day / time is now Friday at 5pm.

  • All matches are now due Saturday at 9pm

  • Updated playoff dates for all divisions

  • Included regional information

  • Included California Clash information

3.1

9/17/2023

  • Updated for Redwood Rumble

  • Updated map pool to include sunset, bind, and breeze

-Important Notes:

Regular Season and Playoffs are all in a Best of 3 format. All matches are to be played on the N. California server.

Higher seed is the lower number seed between the two teams!

The higher seeded team will determine if they are Team A or B for the series. Teams will follow this map ban procedure:

  • Team A will ban one Map

  • Team B will ban one Map

  • Team A will pick one Map

  • Team B picks side for Map 1

  • Team B picks Map 2

  • Team A picks side for Map 2

  • Team A bans one Map

  • Team B bans one Map

  • Map 3 will be the leftover map

  • Team A picks side for Map 3

1. Fractured Coast Overview

  1. The format for the Fractured Coast 2023 is broken into three primary phases; the regular season, playoffs, and the Championship.

    1. The regular season will begin the week of April 1st and conclude the week of April 20th.

    2. Playoffs will begin April 22nd and will run until April 27th.

    3. The Championship match will take place on May 3rd for both Division 1 and 2.

Tournament Divisions

  1. Tournament Divisions are a way to allow teams the opportunity to grow and compete against teams of similar skill level. Additionally, it provides a pipeline for players to rank up and grow as a team.

  2. Both tournament divisions will share the same format and schedule for matches.

2. Format and Schedule

1. Regular Season

  1. Regular Season Format

    1. Teams will be drawn into groups of 4, where they will have 3 rounds of Round Robin.

      1. All matches must be completed by April 20th.

    2. For each of the 3 rounds, the default day / time will be FRIDAY at 6:30pm (PST)

      1. However, if both teams agree, the match date or time can be changed to another time

      2. NOTE: The deadline for submitting scores is Saturday April 20th at 11:59pm. Please allow ample time for matches to be played and scores to be submitted. We recommend no later than Saturday afternoon when rescheduling a match.

2. Regular Season Default Times

  • Match 1: April 5th at 6:30pm (PST)

  • Match 2: April 12th at 6:30pm (PST)

  • Match 3: April 19th at 6:30pm (PST)

2. Playoffs

1. Playoff Format

  1. At the conclusion of regular season, the top 2 teams from each group by overall record will move onto the playoff stage draw.

  2. Playoffs will be a single elimination tournament taking place between November 7th and concludes November 18th.

  3. In the event a team is unable to compete in playoffs, the next highest placed team in their group by seeding will be invited.

2. Playoff Schedule

  1. April 22nd - April 27th

    • Round 1: April 26th

    • Round 2: (If needed): April 27th

    • Grand Finals: May 3rd

3. Playoffs Default Time and Rescheduling

  1. Default Playoffs Match Times:

    1. Similar to regular season, all playoff matches' default time is 6:30PM PST.

  2. In order for a reschedule during playoffs to be approved, teams must consult with a PEL admin after discussing a new time with their opponents.

    1. If a reschedule for playoffs is approved it must meet the following requirements:

      1. Be stated 24 hours in advanced unless an emergency occurs.

      2. Reasons given as to why the reschedule is needed

      3. Approval of the new time from both teams

3. Tiebreakers

1. Group Stage Tiebreaker Format

  1. Tiebreakers will be used if the multiple teams have the same record after the regular season and are in contention to qualify for playoffs. Tiebreakers will be run in the order shown below until the tie is broken.

  • Group Map Differential

    • Every map during matches played in the regular season will be calculated and compared against the other teams in the tiebreaker. The team with the highest positive map win differential will receive the contested spot in the playoffs.

  • Group Round Differential

    • Every round during matches played in the regular season will be calculated and compared against the other teams in the tiebreaker. The team with the highest positive round win differential will receive the contested spot in the playoffs.

  • Head-to-Head Record

    • In the event that two teams still tie with the same map and round differential, then the teams who won the head to head matchup will advance.

  1. Any changes made to the tiebreaker format will be communicated to teams through discord.

3. In-Game

1. Host

  1. The Higher Seed Team will make the lobby. A link to the bracket will be announced and shared on discord when it is available.

  2. If the match is being streamed, the PEL broadcast team will host the lobby.

2. Lobby Settings

  1. Closed party custom lobby

  2. Cheats: off

  3. Tournament Mode: On

  4. Overtime Win By Two: On

  5. Play Out All Rounds: Off

3. Server Settings

  1. Server: US West (N. California)

4. Coach / Spectator Slots

  1. Teams may have a player in the coach slot as long as that player is officially on the roster. Players in the coach slot may only speak with their team in-between maps or during tactical timeouts.

  2. Teams are not allowed to have players in spectating slots unless they are an approved talent program student with their presence being organized beforehand.

4. Match Procedure

1. Map Banning

  1. The higher seeded team will determine if they are Team A or B for the series. The following Map Ban procedure applies for both regular season and playoffs:

    • Team A will ban one Map

    • Team B will ban one Map

    • Team A will pick one Map

    • Team B picks side for Map 1

    • Team B picks Map 2

    • Team A picks side for Map 2

    • Team A bans one Map

    • Team B bans one Map

    • Map 3 will be the leftover map

    • Team A picks side for Map 3

2. Regular Season

  1. Regular Season will be in a Best of 3 format.

3. Playoffs

  1. Playoffs and Grand Finals will be in a Best of 3 format.

4. Available Maps

  1. The Following Maps are available in competition for the Pacific Esports League

    1. Split

    2. Icebox

    3. Ascent

    4. Bind

    5. Lotus

    6. Breeze

    7. Sunset

5. Legal Agents

  1. Any newly added or reworked agents will be banned for a set of time determined by the league admins. After that point, teams are free to play the agent in official matches.

    1. If an illegal agent is picked during a match, the pick phase will be restarted with the same agents selected

      1. If a team repeatedly picks the illegal agent during a match, they risk the match being forfeited to their opponents.

  2. Any agents that are temporarily disabled by Riot Games will be unable to be picked or used while the agent is still disabled by Riot Games. Once the agent is fixed and eligible to be played, they are allowed to be used in official matches for the Pacific Esports League.

5. Breaks, Pauses, Disconnects

1. Between Map Breaks

  1. Between maps, teams will have 5 minutes of break time available. If both teams agree, the match can continue without the break. Additionally, teams may also extend the break if both teams agree.

  2. If your match is being officially streamed by the Pacific Esports League, the admin / broadcasting team may request more time. Teams will follow the instructions given by the broadcast team.

2. Disconnects

  1. When a player disconnects, a pause must be requested. The game can only be requested to be paused during the buy phase proceeding the disconnect.

    1. The game may only be unpaused after 10 minutes, or after the player reconnects, whichever comes first.

  2. The match will not be restarted for any player disconnections.

3. In-Game Timeouts

  1. Teams are allowed to call Timeouts of 60 seconds in duration, two times per map, using the Tactical Timeout feature in-game.

  2. In the case of issues resulting from severe issues of lag in game, or connection issues, teams are allowed to pause the match.

    1. Each Team has 5 minutes of in-game pause time each map. After 5 minutes the game is eligible to resume.

4. Exploits and Techs

1. Prohibited Exploits

  1. Any exploit that Riot Games does not allow will be prohibited in competition for the Pacific Esports League.

  2. If there are questions about if something is allowed, please contact PEL Admins.

PreviousGeneralNextValorant Tournament Divisions

Last updated 1 year ago

Was this helpful?

Specific Rules and requirements for tournament divisions can be found here:

Tournament Divisions
Page cover image