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League of Legends

NOTICE:
Due to requirements in place by Riot Games, team eligibility is different for League of Legends than other games in the Coastal Cup. Teams MUST be made from students that all attend the same school.
We hope to work with Riot Games in the future to ensure that community teams will be able to compete as well.
Version
Date
Update Notes
1.0
2/9/23
  1. 1.
    Public Release Again
Quick Info:
  • All matches for the Coastal Cup are best of 3. This includes regular season and playoffs.
  • Teams may request to use a drafting site (ProDraft/DraftLol) to conduct the draft.
  • Tournament codes for the match will be provided by our PEL Scheduling Bot

1. Coastal Cup Overview

  1. 1.
    The format for the Coastal Cup is broken into two primary phases; the regular season, and playoffs. Throughout the entire tournament, teams will play 1 best of 3 match per week.
    1. 1.
      The regular season will begin the week of February 27th and conclude the April 1st
    2. 2.
      Playoffs will begin April 3rd and will run until April 15th

Tournament Divisions

  1. 1.
    Tournament Divisions are a way to allow teams the opportunity to grow and compete against teams of similar skill level. Additionally, it provides a pipeline for players to rank up and grow as a team.
  2. 2.
    Specific Rules and requirements for tournament divisions can be found here: League of Legends Tournament Divisions

2. Format and Schedule

1. Regular Season

  1. 1.
    Regular Season Format
    1. 1.
      The regular season consists of a five round swiss bracket format, with each team playing one match per week against an opponent of similar standings.
    2. 2.
      For each of the 5 rounds, the default day / time will be SATURDAY at 6:30pm (PST)
      1. 1.
        However, if both teams agree, the match date or time can be changed to another time
      2. 2.
        NOTE: The deadline for submitting scores is Saturday at 11:59pm. Please allow ample time for matches to be played and scores to be submitted. We recommend no later than Sunday afternoon when rescheduling a match.

2. Regular Season Schedule

  • Round 1: (March 1st - March 4th)
  • Round 2: (March 6th - March 11th)
  • Round 3: (March 13th - March 18th)
  • Round 4: (March 20th - March 25th)
  • Round 5: (March 27th - April 1st)

2. Playoffs

1. Playoff Format

  1. 1.
    The top 8 teams at the end of the regular season by overall season record (round wins and losses) will be invited into the playoffs. Playoffs will be a double elimination tournament taking place between October 31stand will run until November 12th.
    1. 1.
      In the event a team is unable to compete in playoffs, the next highest placed team by seeding will be invited.
Coastal Cup 2023 Playoffs Format
  1. 1.
    Playoffs Schedule
    1. 1.
      April 2nd - April 15th
      1. 1.
        Round 1: Played Friday (April 7th) 6:30PM
      2. 2.
        Round 2: Played Saturday (April 8th) 6:30PM
      3. 3.
        Grand Finals: Played Saturday (April 15th) 6:30PM

3. Playoffs Default Time and Rescheduling

  1. 1.
    Default Playoffs Match Times:
    1. 1.
      Similar to regular season, all playoff matches' default time is 6:30PM PST.
  2. 2.
    Teams must discuss with PEL Admins if they wish to reschedule any playoff matches and both teams must agree on the changes before discussing with an admin. To ensure quality broadcasts, playoff reschedules may not be approved. Please be prepared to play playoff matches with extra substitutes if needed.
    1. 1.
      If a reschedule for playoffs is approved it must meet the following requirements:
      1. 1.
        Be stated 24 hours in advanced unless an emergency occurs.
      2. 2.
        Reasons given as to why the reschedule is needed
      3. 3.
        Approval of the new time from both teams
  3. 3.
    Unless given specific permission by the PEL Admin team due to emergencies or other issues, no matches are able to be rescheduled past the set match date, stated in Playoffs Schedule.

3. Tiebreakers

1. Tiebreaker Format

  1. 1.
    Tiebreakers will be used if multiple teams have the same record after the regular season and are in contention to qualify for playoffs. Tiebreakers will be run in the order shown below until the tie is broken.
  • Team's Strength of Schedule
    • Every team in the tiebreaker will have their overall schedule compared for the regular season. Teams who faced off against opponents with better records during the season will receive the tiebreaker spot.
  • Team’s Map Win/Loss Ratio
    • Every map during matches played in the regular season will be calculated and compared against the other teams in the tiebreaker. The team with the highest positive map win differential will receive the contested spot in the playoffs.
  • Tiebreaker Match
    • In the event that two teams still tie with the same strength of schedule and map differential, then the teams will face each other in a best of 3 format match.
      • If needed, the match will be set at a later date.
  1. 1.
    Any changes made to the tiebreaker format will be communicated to teams through discord.

3. In-Game

1. Starting Side

  1. 1.
    Regular Season
    1. 1.
      Teams will flip a coin in the PEL server using (bot name). The winner of the coin flip will choose the starting side for game 1, and game 3 (if needed). The loser of the coin flip will choose the starting side for game 2.
  2. 2.
    Playoffs
    1. 1.
      During playoffs, the higher seed will choose the starting side for game 1, and game 3 (if needed), the lower seed will choose the starting side for game 2.

2. Tournament Codes

  • Teams will join using the tournament code for the match provided by the PEL Match Scheduling Bot.

3. Drafts

  1. 1.
    All matches will be played using the Tournament Draft Format in game.
  2. 2.
    Teams may request to use a drafting site (ProDraft/DraftLoL) to conduct the draft.
  3. 3.
    Teams can draft placeholder/proxy champions (if they wish to pick a champion for a player they do not own) but must notify the other team when they pick it.
    1. 1.
      After the draft, draft will be redone with the correct champions
  4. 4.
    If there is an error while loading into the game, after the draft has completed, the same characters must be picked. Teams who do not pick and ban the same between remakes risk having that map win being given to their opponent.

4. Server

  1. 1.
    Map: Summoner’s Rift
  2. 2.
    Team Size: 5
  3. 3.
    Allow Spectators: Lobby Only
  4. 4.
    Game Type: Tournament Draft

4. Spectators and Coaches

  1. 1.
    Team coaches are only allowed to communicate with their teams until the end of draft phase and in-between games. After the end of the draft phase, coaches must not communicate with their team in any way.
  2. 2.
    Teams are not allowed to have players in spectating slots unless they are an approved talent program student with their presence being organized beforehand. Specific rules for the student talent program can be found here: [Student Talent Program]

4. New, Reworked, or Game-Breaking Champions

  • New/Reworked champions added to League of Legends will be available in PEL matches 2 weeks after initial release.
  • Any champions that are temporarily disabled by Riot Games will be unable to be picked or used while the agent is still disabled by Riot Games. Once the Champion is fixed and eligible to be played, they are allowed to be used in official matches for the Pacific Esports League.

5. Breaks, Pauses, Disconnects

1. Between Map Breaks

  • Between maps, teams will have 5 minutes of break time available. If both teams agree, the match can continue without the break. Additionally, teams may also extend the break if both teams agree.
  • If your match is being officially streamed by the Pacific Esports League, the admin / broadcasting team may request more time. Teams will follow the instructions given by the broadcast team.

2. Disconnects

  • When a player disconnects, a pause must be requested.
    • The game may only be unpaused after 10 minutes, or after the player reconnects, whichever comes first.
  • The match will not be restarted for any player disconnections.